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Created page with "<div class="bbog-biome"> <div class="bbog-biome-header"> <h1>Ghost</h1> <p>The Ghost is an undead enemy found inside Burial Chambers in the Black Forest. Unlike Skeletons, Ghosts float, pass through narrow spaces easily, and possess resistances to certain physical damage types, making them more dangerous for unprepared early-game players.</p> </div> <div class="bbog-biome-nav"> Black Forest • Burial Chamber • Creatures Overview • Damage Ty..." |
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! Notes | ! Notes | ||
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| | | Ectoplasm | ||
| | | 1–2 (common) | ||
|- | |- | ||
| | | Ghost Trophy | ||
| 10% chance | |||
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Latest revision as of 09:39, 28 February 2026
Ghost
The Ghost is an undead enemy found inside Burial Chambers in the Black Forest. Unlike Skeletons, Ghosts float, pass through narrow spaces easily, and possess resistances to certain physical damage types, making them more dangerous for unprepared early-game players.
📍 Overview
| Biome | Black Forest |
|---|---|
| Creature Type | Undead (Spectral) |
| Found In | Burial Chamber |
| Threat Level | Moderate (Early Dungeon) |
Ghosts typically spawn in darker interior rooms and may appear alongside Skeletons.
⚔ Combat Profile
| Damage Type | Effectiveness |
|---|---|
| Blunt | Effective |
| Slash | Reduced effectiveness |
| Pierce | Reduced effectiveness |
| Spirit | Very Effective |
As an undead entity, Ghosts are resistant to many physical attacks but take strong damage from Blunt and Spirit sources.
See: Damage Types
🛡 Behavior & Attacks
- Floats rather than walks.
- Performs melee swipe attacks.
- Can move through tight dungeon corridors easily.
- Often ambushes players in low-visibility areas.
Ghosts do not stagger as easily as basic Skeletons.
🎁 Drops
| Item | Notes |
|---|---|
| Ectoplasm | 1–2 (common) |
| Ghost Trophy | 10% chance |
🛠 Strategy Tips
- Use a mace or club for higher damage output.
- Fight in doorways to prevent being surrounded.
- Keep stamina reserves to avoid stagger.
- Use torches or good lighting inside Burial Chambers.
- Parry timing is effective if using a round shield or buckler.
Ghosts are often the first enemy that exposes players to resistance mechanics.