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	<id>https://valheim.bigbookofgaming.com/index.php?action=history&amp;feed=atom&amp;title=Metals</id>
	<title>Metals - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://valheim.bigbookofgaming.com/index.php?action=history&amp;feed=atom&amp;title=Metals"/>
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	<updated>2026-06-06T00:05:32Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://valheim.bigbookofgaming.com/index.php?title=Metals&amp;diff=108&amp;oldid=prev</id>
		<title>Abfielder: Created page with &quot;&lt;div class=&quot;bbog-biome&quot;&gt;  &lt;div class=&quot;bbog-biome-header&quot;&gt; &lt;h1&gt;Metals&lt;/h1&gt; &lt;p&gt;Metals drive progression in Valheim. Each biome introduces new ores that can be smelted into metal bars and crafted into stronger weapons, armor, tools, and building components. Most metals cannot pass through portals, making logistics and sailing a critical part of progression.&lt;/p&gt; &lt;/div&gt;  &lt;div class=&quot;bbog-biome-nav&quot;&gt; Resources • Ores • Crafting • Weapons • Armor •...&quot;</title>
		<link rel="alternate" type="text/html" href="https://valheim.bigbookofgaming.com/index.php?title=Metals&amp;diff=108&amp;oldid=prev"/>
		<updated>2026-02-28T09:32:41Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;div class=&amp;quot;bbog-biome&amp;quot;&amp;gt;  &amp;lt;div class=&amp;quot;bbog-biome-header&amp;quot;&amp;gt; &amp;lt;h1&amp;gt;Metals&amp;lt;/h1&amp;gt; &amp;lt;p&amp;gt;Metals drive progression in Valheim. Each biome introduces new ores that can be smelted into metal bars and crafted into stronger weapons, armor, tools, and building components. Most metals cannot pass through portals, making logistics and sailing a critical part of progression.&amp;lt;/p&amp;gt; &amp;lt;/div&amp;gt;  &amp;lt;div class=&amp;quot;bbog-biome-nav&amp;quot;&amp;gt; &lt;a href=&quot;/index.php/Resources&quot; title=&quot;Resources&quot;&gt;Resources&lt;/a&gt; • &lt;a href=&quot;/index.php/Ores&quot; title=&quot;Ores&quot;&gt;Ores&lt;/a&gt; • &lt;a href=&quot;/index.php/Crafting&quot; title=&quot;Crafting&quot;&gt;Crafting&lt;/a&gt; • &lt;a href=&quot;/index.php/Weapons&quot; title=&quot;Weapons&quot;&gt;Weapons&lt;/a&gt; • &lt;a href=&quot;/index.php/Armor&quot; title=&quot;Armor&quot;&gt;Armor&lt;/a&gt; •...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;bbog-biome&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;bbog-biome-header&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Metals&amp;lt;/h1&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Metals drive progression in Valheim. Each biome introduces new ores that can be smelted into metal bars and crafted into stronger weapons, armor, tools, and building components. Most metals cannot pass through portals, making logistics and sailing a critical part of progression.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;bbog-biome-nav&amp;quot;&amp;gt;&lt;br /&gt;
[[Resources]] • [[Ores]] • [[Crafting]] • [[Weapons]] • [[Armor]] • [[Biomes of Valheim|Biomes]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== ⛏ How Metal Progression Works ==&lt;br /&gt;
&lt;br /&gt;
1. Discover new biome  &lt;br /&gt;
2. Mine ore deposits  &lt;br /&gt;
3. Smelt ore into bars  &lt;br /&gt;
4. Craft gear at the appropriate station  &lt;br /&gt;
5. Upgrade gear for higher durability and stats  &lt;br /&gt;
&lt;br /&gt;
Metal tiers sharply increase power and durability.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 🧱 Metal Progression by Biome ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Metal&lt;br /&gt;
! Biome&lt;br /&gt;
! Source&lt;br /&gt;
! Smelting Required&lt;br /&gt;
! Used For&lt;br /&gt;
|-&lt;br /&gt;
| **Copper**&lt;br /&gt;
| [[Black Forest]]&lt;br /&gt;
| Copper deposits&lt;br /&gt;
| Yes&lt;br /&gt;
| Bronze crafting&lt;br /&gt;
|-&lt;br /&gt;
| **Tin**&lt;br /&gt;
| [[Black Forest]]&lt;br /&gt;
| Shoreline deposits&lt;br /&gt;
| Yes&lt;br /&gt;
| Bronze crafting&lt;br /&gt;
|-&lt;br /&gt;
| **Bronze**&lt;br /&gt;
| [[Black Forest]]&lt;br /&gt;
| 2 Copper + 1 Tin (crafted)&lt;br /&gt;
| N/A (crafted alloy)&lt;br /&gt;
| Bronze weapons &amp;amp; armor&lt;br /&gt;
|-&lt;br /&gt;
| **Iron**&lt;br /&gt;
| [[Swamp]]&lt;br /&gt;
| Muddy scrap piles (Crypts)&lt;br /&gt;
| Yes&lt;br /&gt;
| Iron gear &amp;amp; reinforced builds&lt;br /&gt;
|-&lt;br /&gt;
| **Silver**&lt;br /&gt;
| [[Mountains]]&lt;br /&gt;
| Buried silver veins&lt;br /&gt;
| Yes&lt;br /&gt;
| Silver-tier gear&lt;br /&gt;
|-&lt;br /&gt;
| **Blackmetal**&lt;br /&gt;
| [[Plains]]&lt;br /&gt;
| Fulings drop scrap&lt;br /&gt;
| Yes (Blast Furnace)&lt;br /&gt;
| Blackmetal weapons&lt;br /&gt;
|-&lt;br /&gt;
| **Flametal**&lt;br /&gt;
| [[Ashlands]]&lt;br /&gt;
| Volcanic deposits&lt;br /&gt;
| Yes&lt;br /&gt;
| Endgame weapons &amp;amp; armor&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 🔥 Smelting &amp;amp; Processing ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Structure&lt;br /&gt;
! Purpose&lt;br /&gt;
|-&lt;br /&gt;
| [[Charcoal Kiln]]&lt;br /&gt;
| Produces coal&lt;br /&gt;
|-&lt;br /&gt;
| [[Smelter]]&lt;br /&gt;
| Converts ore into bars&lt;br /&gt;
|-&lt;br /&gt;
| [[Blast Furnace]]&lt;br /&gt;
| Processes Blackmetal scrap&lt;br /&gt;
|-&lt;br /&gt;
| [[Forge]]&lt;br /&gt;
| Crafts most metal gear&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Forge]]&lt;br /&gt;
| Crafts Mistlands and Ashlands gear&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Most metal processing requires an [[Artisan Table]] at later tiers.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 🚫 Portal Restrictions ==&lt;br /&gt;
&lt;br /&gt;
Most metal ores and bars **cannot pass through portals**.&lt;br /&gt;
&lt;br /&gt;
This forces players to:&lt;br /&gt;
&lt;br /&gt;
* Build shipping routes&lt;br /&gt;
* Use [[Karve]] or [[Longship]]&lt;br /&gt;
* Establish forward outposts&lt;br /&gt;
* Plan return logistics carefully&lt;br /&gt;
&lt;br /&gt;
See: [[Sailing]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 🛡 Metal &amp;amp; Combat Scaling ==&lt;br /&gt;
&lt;br /&gt;
Each metal tier significantly increases:&lt;br /&gt;
&lt;br /&gt;
* Weapon damage&lt;br /&gt;
* Armor rating&lt;br /&gt;
* Block power (shields)&lt;br /&gt;
* Tool durability&lt;br /&gt;
&lt;br /&gt;
Skipping metal tiers often results in severe difficulty spikes in new biomes.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 🛠 Strategy Tips ==&lt;br /&gt;
&lt;br /&gt;
* Always over-mine your first deposit — upgrades require large quantities.&lt;br /&gt;
* Build smelting stations near water for easier transport.&lt;br /&gt;
* Use carts for land transport before unlocking ships.&lt;br /&gt;
* Prioritize weapon upgrades before full armor sets in many cases.&lt;br /&gt;
* Secure crypt entrances and mountain veins before mining.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 🔗 Related Pages ==&lt;br /&gt;
* [[Ores]]&lt;br /&gt;
* [[Weapons]]&lt;br /&gt;
* [[Armor]]&lt;br /&gt;
* [[Crafting]]&lt;br /&gt;
* [[Sailing]]&lt;br /&gt;
* [[Biomes of Valheim|Biomes]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Abfielder</name></author>
	</entry>
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